David's Nintendo Code Book

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System Index
How to read these codes

THE SECRET OF EVERMORE (snes)

checked-no =>Dangerous Bug: If you open the center gate in the pyramid extension before talking to Tiny, who can be found if you continuously reenter the transporters within the pyramid, you can't reenter the extension. The only possible solution to this problem is to repeatedly take the wheel and gauge to the tinker in Ebon Keep in the hopes that he may blast you off to the next phase in the rocket. =>Talking Stuff: Try talking to the cawing chicken in the Nobilia Marketplace about 250 times, then do it again. Try this on the goat, and even on the philosopher. =>Unlimited Run: Charge you Power meter to level 3, then start running while holding down the attack button, and you will run non-stop until you release both buttons. =>Unlimited Bazooka: Find the waterfall you fell in; it is beside Horace's Camp. Stand facing directly opposite of the waterfall and fire 5 weak thunderballs so that you are over the hole. Now fire enough thunderballs to take you backwards out of the hole (or just walk off of it). Save the game and reload it to have unlimited bazooka ammunition - except for the ammo type that you used to get across the hole. Note: You may need to have 5 rounds of each of the 3 types of ammo for this code to work. =>Hidden Ingredients: Finish the Bugmuck to earn the Spider's Claw. Return to the quicksand place, go to the top of the rock ledge, go right all the way, and then go down. Have your dog sniff to locate a hidden tunnel; explore it to find a spell, clay, and more. =>Super Defense: If you have at Defend at level 5 or greater and are near a save point, unequip everything, cast Defend on yourself, save the game, press RESET, load your game and wait for Defend to wear off. Your stats will now show a gigantic defense rating; most attacks will only do 1 hp damage. However, magic attacks still do normal damage, and when you equip anything you lose this super defense. =>Spells: To find Sting, search every oasis in the Nobilia Desert until you find an alchemist who will give you the spell. For Lance, search Ivor Tower for a house with a boy and a woman who will both talk about the man Lance. Go upstairs, leave the treasure chests alone, return downstairs and talk to the bearded man named Lance. Tell him that you didn't touch his stuff, and he will give you the spell Lance. =>Unlimited Rice/Spice: Get to the end of the desert and walk around by the town until you are caught in a whirlpool. Stay spinning there, refilling your energy and fighting enemies. Eventually you will be sucked underground, then pop back up with 99 each of rice and spice. Repeat as needed. =>Dry Ice: If your current experience level is a multiple of five, return to the Professor's lab in Omnitopia. Walk to the left wall and move up without stopping; a cat will appear, which your dog will chase. A friendly alchemist will appear, and he sells dry ice. =>Extra Ending Scenes: After the words The End appear at the end of the game, wait for a bit. After two minutes or so, an additional scene will appear. If you wait about 10 to 15 minutes after the scene, a short message about a credit will appear on your screen, then that credit itself. The screen will simply turn black after that. =>Strange Boss: In the spacestation Omnitopia, you will find a computer terminal which demands a three digit password. If you enter the correct password (some combination of 1 2 and 3), you will be able to battle a unique boss. =>Boss Battle Invincibility: When a boss battle begins, use the Escape alchemy spell on yourself and your dog. This should make you invulnerable to any attack. =>99 Call Beads: When you reach Nobilia's front gate, where two guards are on duty, head to the first right corner of the fountain where you would normally pick up a Call Bead. To pick up up to 99 of these, simply press the action button rapidly and repeatedly.

Copyright 1994 - 2011 David Dayton
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