Nintendo Code Book - David Dayton

David Dayton's Nintendo Code Book
ChapterIndexSystem


Chapter b Page 23 
Copyright 2005 David Dayton


BOKTAI (gba) checked-no =>Sound Test: Collect all of the 30 silver coins. =>Dark Lens: Beat the game twice. =>Hard Mode: Beat the game once. =>New Game+: Beat the game once.
BOMBERMAN (gba) checked-no =>Please see BOMBERMAN (nes). =>Delete All Saved Data: Hold [L]+[R] while turning on the GBA. A menu will appear, asking if you'd like to erase all saved data.
BOMBERMAN (nes) checked-no |01|NMIHPPBPCAFHABDPCPCH| 21|NMKGDDOIHJGGCPONMIHN| 41|IHLOEHCMNNCMIHIIHOLJ| |02|HIJDIJFJDLHFLOPDJDJN| 22|NMCPIIIOLFAJNMMGKEFF| 42|DJEFPHCMNJGBOLOABFEH| |03|BAJDINANMJGGCPOOLOLG| 23|NMPCOIIOLCNNJDBBAHIJ| 43|MNGKKIIOLGJKEFEKGPCJ| |04|DJOLBGLGKGJAHIEMNMNN| 24|NMGKKEEHILHFLOPPCGKL| 44|BAPCOMKDJJGBOLODJIHJ| |05|NMKGDDONMHLCGKKGKGKJ| 25|HIKGDODCPGJAHIEPCGKJ| 45|OLNMKDOIHFAIMNMGKLOF| |06|ABGKKBPHILHFLOPCPCPC| 26|ABHIMGLBANCLFEINMIHH| 46|OLIHPMKNMFAIMNMABFEH| |07|FEBABGLEFLHFLOPCPCPA| 27|MNGKKDOOLGJAHIEKGCPC| 47|OLABEMKNMCNOBABPCEFL| |08|HIFEMIIABJGGCPOBABAN| 28|OLDJOIIKGLHFLOPEFLOL| 48|OLOLBFJGKGJKEFEFEPCL| |09|NMEFPHCMNJGGCPOBABAF| 29|IHJDIKMEFNCLFEINMIHF| 49|OLFEMFJGKLHPPCPLOMNL| |10|JDGKKBPHILHFLOPGKGKL| 30|IHDJOIIKGLHFLOPMNJDA| 50|NMABEKMKGNCLFEIIHFEL| |11|HIPCOHCMNLHFLOPEFEFG| 31|DJJDIDOOLFAJNMMEFLOC| |12|ABJDIFJKGGJAHIEPCPCN| 32|IHIHPBPCPNCBOLIHIJDH| |13|JDBABANOLJGGCPODJDJF| 33|OLFEMANMNFADDJMABFEF| |14|ABNMKNAIHFAJNMMKGKGF| 34|MNDJOODJDHLPPCKBAMNA| |15|ABIHPGLEFCNNJDBEFEFN| 35|DJABEMKMNNCMIHIMNDJC| |16|ABABEMKJDAFHABDCPPCN| 36|BADJOIIIHAFDDJDIHOLA| |17|JDDJOIIOLCNNJDBABOLH| 37|DJFEMPBPCGJKEFEEFBAC| |18|JDNMKLGHILHFLOPGKEFH| 38|DJKGDIIIHJGBOLOABFEH| |19|DJABEKMPCFAJNMMOLFEL| 39|DJCPIODFECNOBABABFEN| |20|FEGKKJFNMAFHABDABOLN| 40|IHEFPPBGKFAIMNMOLKGJ| |03|FEPCOBFEFHOLOLKEFEFH| |14|JDHIMECGKFNMNMPPCPCN| |34|DJIGPPBLOGJDJDPDJIHC| |07|FEBABAMNMADJDJOMNMNH| |17|FEKGDANDJLLOLOIJDDJL| |40|FEHIMCHPCGJNJDEFECPA| |10|DJEFPGGKGLPCGKMFEFEG| |20|BADJODAHICDJNMEHIMNF| |50|JDNMKLGJDJGGCPOLOMNF| |11|ABMNDDNMNNABABPJDJDL| |27|DJLOEHCMNNCPCPDJDDJC||End|BACDIHCLOAFHABDNMOLG| |13|JDBABAMIHFNMNMPPCPCH| |30|FEABECHCPAFEKGDNMIHJ| |??|FECPIANNMJGGKGIDJABA| =>Extend Bonus Games: Hold A after your bombs explode, then walk around and keep laying bombs in the path of the explosions. If you have the remote, you will need to hold A+B.
BOMBERMAN II (nes) checked-no Sound Room |K3456712| U and D to select, A to set, and START to play.
SUPER BOMBERMAN (snes) checked-no |5656| Mini-Bombermen =>Sound Test: Plug the Multitap into the SNES, insert a controller into slot 5 and then turn on the SNES. On CNTRL V, hold down R to make the Sound Test appear. =>Super Blast: When you start a level, you will be flashing and temporarily invincible. Drop a bomb, and as soon as it explodes, press A rapidly while running around the screen. You'll destroy everything you touch, and can do this as long as your invincibility last... but make sure you quit before it wears off, or the explosion will hurt you. 1-1 |4554| 2-1 |6052| 3-1 |3452| 4-1 |1155| 5-1 |4253| 6-1 |1653| 1-2 |1504| 2-2 |2004| 3-2 |6404| 4-2 |2105| 5-2 |7204| 6-2 |2603| 1-3 |4545| 2-3 |1045| 3-3 |5442| 4-3 |1143| 5-3 |2243| 6-3 |1642| 1-4 |0513| 2-4 |4013| 3-4 |0412| 4-4 |3115| 5-4 |6213| 6-4 |3613| 1-5 |2525| 2-5 |7024| 3-5 |5424| 4-5 |1122| 5-5 |5225| 6-5 |7623| 1-6 |1563| 2-6 |4062| 3-6 |6463| 4-6 |5165| 5-6 |6262| 6-6 |5663| 1-7 |2533| 2-7 |7035| 3-7 |2432| 4-7 |1134| 5-7 |2234| 6-7 |7632|
SUPER BOMBERMAN II (snes) checked-no |4361|Level 1 |6442|Level 2 |3903|Level 3 |9564|Level 4 |7735|Level 5 |1111| Begin the game with 6 Bombs, 6 Flames, and the Detonator(until hit). |5656| Sudden Death screen - tiny playing area =>Color Change: Press SELECT on the player select screen to try out different color schemes for your character. =>Jumping: Plug a multi-player adapter into Control Port II, and plug a controller into port V of the adapter and use it to begin your Battle Mode match. You will now be able to hop over walls by pressing Y. =>Flame Lines: Nab a heart, stand on or next to a bomb, and press B until it stops.
SUPER BOMBERMAN III (snes) checked-no |4622| Alternate Battle Stages |5656| Single player battle - earn 3 trophies to become the Golden Bomber Level 4 passwords -> |8967| |2787| |9473| |2301| Final Level -> |6363|
SUPER BOMBERMAN IV (snes) checked-no |1-1|7352| |1-7|6892| |2-5|4370| |3-3|5725| |4-1|5389| |4-7|8902| |1-2|8831| |1-8|6722| |2-6|6682| |3-4|7821| |4-2|4080| |4-8|0721| |1-3|7255| |2-1|7793| |2-7|4677| |3-5|5890| |4-3|2501| |1-4|5714| |2-2|6428| |2-8|4692| |3-6|7258| |4-4|5736| |1-5|5289| |2-3|8492| |3-1|4680| |3-7|3379| |4-5|3211| |1-6|1352| |2-4|7490| |3-2|2247| |3-8|6009| |4-6|5589|
BOMBERMAN GB (gb) checked-yes |2|9634| |3|1637| |4|0320| |5|6524| |6|3260| |7|4783| |8|5472| |5151| Start w/ Atomic Detonator |2145| Sound Test |5656| One player Battle Mode |4622| Start w/ all power-ups
BOMBERMAN GENERATION (gc) checked-no =>Mini Games: Beat level 5-3 and collect all the Charaboms to unlock the Mini Game option on the main menu. =>Golden Bomber: In the Battle Mode, win a match then replay the match. Don't change any settings other than the match stage. You should be the Golden Bomber when the match starts. =>Max in Battle Mode: In the Normal Mode game, collect all the lightning cards. Now, on the Battle Mode character selection screen, press Z to make Bomberman change into Max. =>Groups A&B Powers: Complete Normal one time to enable the option Group A/B in the Battle Mode's stage select screen. Group A stands for the lower power powerups, B is for the higher powered ones. =>Super Revenge Mode: Once you beat the game and unlock Groups A & B in the Multiplayer Mode, you will be able to change Revenge in the Rules to Super Revenge. Super Revenge means that if you are killed in multiplayer and manage to kill another player in revenge you will reappear on the battlefield in their place.
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