Nintendo Code Book - David Dayton

David Dayton's Nintendo Code Book
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Chapter b Page 22 
Copyright 2005 David Dayton


BOB THE BUILDER (gbc) checked-no |T2PK| Dizzy finished |L2PK| Music finished |VPKK| Ducks finished |LGPK| Packages finished |VFPK| Fence finished |VP6K| Road finished |LFPK| Fish finished |32PK| Roof Tiles finished
BODY HARVEST (n64) checked-no =>Cheats: Play your game using the name |ICHEAT|, and at any point during the game punch in one of the following codes on PAD I. The name of the cheat will appear on the screen if it worked. Repeat the code to turn it off. | Name | Code | Effect | |Fat Legs |L A R D |Aliens have fat legs | |Mutant Alien |cD U Z Z cR R |Harvesters become Mutants | |Serious Weapons |cD cU U Z Z L cR |Increase Weapon Power | |Surreal Mode |cD U Rx2 cR A L |Bouncy Buildings | |All Weapons |A R cD cR cU A L |All Weapons for stage | |Suffer |cD U Z Z cRx2 |Unknown... but it is a cheat!| |Weapons Power Up|D Y Y Z Z |Receive more powerful weapons| |All Artifacts |U cD cR Z U L |Receive all stage artifacts | |Black Adam |cL cR A cD cR L |Become your evil twin... | |Dancer |D U cU D cRx2 |Make Adam dance | |Kill Adam |B L cRx2 D |Kill yourself | |Restore H/F |D U R A B L cR |Restore Health & Fuel | |Smart Bomb |A cUx2 U L |Kills most onscreen stuff | |Invincibility |A cU cD B [L] [R]| |Short Adam |D cL A R Z | |Tall Adam |B A cU A cU A | |Weak Boss |Z cRx2 B L cR |Makes the boss alien weak | =>Very Easy/Hard Modes: When you are choosing the difficulty setting of the game, keep pressing L to access Very Easy or R to access Very Hard mode. =>Stage 1 Trick: The crate of dynamite on the mountain can be used as often as you like... so you effectively have unlimited dynamite. =>Java - Rocket Launchers: After you escort the villagers from the volcano, going from West to East Rua-Rua Village, enter the large house with two locked boxes inside. Talk to the guy there and he will open the boxes and give you the rocket launchers inside. =>Weapon Crystals: Gather all the crystals in a level to build a special weapon. * Greece: After passing under the dam while on the way to the second Processor, keep moving forward until you reach a house. Enter the side of the house to find a crystal, and alien artifact, inside. - Find another crystal inside the house by reading the note and searching the corpse. - Find the last crystal in the house that is just before the bridge that gets blown up. * Java: Look for two white houses near the first generator. A path leads to a shelter with a crystal inside. - When on the ship that you use to break through the alien barrier, talk to the captain, walk forward until you hit a wall, then turn right to find the box containing the crystal. - In Blackfield with the army base where there was a Harvester attack, there will be a fighter plane parked atop a large building. Pilot a gyrocopter and land on the building, then enter to find the crystal. * America: After you jump the canyon next to the school, you will find a Tipper dump truck outside of a house. This should be on the road running alongside of Halsall Storm Drain. Inside the house is a hippie. Check the drawers on the third floor. - In the second area, enter the mine near the rock you blew up with a rocket launcher. - Close to the start of the third area, enter the house that hides the valley leading to the base. Talk to the man in the front room about the UFO's and lights, go downstairs, return up and talk to the man in black. Search downstairs for the crystal. * Siberia: In the first stage, hop into the hover craft and hover down the left side of the river. After a while you will see two houses; the crystal is inside the bigger of the two. - In the second area, search the pump house at the nuclear plant. - In the fourth area, look for a house near the area where you receive the SCUD missile. You'll need to fly to reach the crystal, as the house is on the same land as the alien target. =>Alien Artifacts: * Greece: After passing under the dam while on the way to the second Processor, keep moving forward until you reach a house. Enter the side of the house to find an artifact, and crystal, inside. - Before you reach the first airport, follow the road to find a church with an artifact inside. - In the first area, search the small town in the NW corner of the map. You will be able to enter only one house; inside it is the artifact. * Java: After you get the Boat Parts in Java area 1, begin to walk back to the cable car, but stop before you reach the generator. Look for a rock; across from it will be a grassy path on the left (where a Roach Gunner was), leading to a house with an artifact. - After you reach the Black Harbor base, fly back to Java 3. Fly along the wall of the force field. In the far east corner of the force field, you will see a landing area with planes, and a house. Inside the house is an artifact. - Finally, you can find the last artifact when flying south of the processor. About half way down the battlefield, look to the west to spot a runway and a building. Fly to the building. * America: In the second area, after the first harvest, look for a Dusty vehicle parked behind a house. Follow the path behind it to a house, and check out the second floor. - In the first area, find the area with a blue wall, sewer pipe, and Karl's Kustom Kars. Turn left, take the next left, then right, turn left at the Edzil sign, left again, enter the supermarket and search the drawers downstairs. - In the second area, once you've cleared out the canyons and can communicate with your partner again, drive the Monster Bug down the river and search the cave. * Siberia: In the first area, search the cave in the mountain located at E-7 on your map. - In the fourth area, search the radio station in Vadensk, the town which you will blow up. - In the fourth area, look for three houses to the south of Zhivago. Enter the biggest house and solve a puzzle.
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