David's Nintendo Code Book

Title Index
System Index
How to read these codes

SUPER MARIO WORLD (snes)

checked-yes =>Classic Mario Music: In the Special area map, leave the game alone. After a bit, the background music will turn into the traditional Super Mario Bros. theme. =>Do the Mario: When the Princess is free in the final level, hold U and keep holding it until the credits and the parade appear. This should make Mario walk strangely during the credits. =>Flying Spin: Instead of using the Y button to run and B to fly, try the thing using X and B; you will whirl through the air in a rapid spin attack! If you continue to hold these buttons as you land, you can immediately release B and then press it again; you will instantly begin another flying spin attack! You can keep this up until you lose speed in your run by running into a pipe, etc., but this trick can help you fly through entire levels in a matter of seconds. =>Exit Course: To exit any already completed level, press [START] [SELECT]. =>Magic Number 1-Up: When you jump up and break the tape on the goal post at the end of a level, if the last two digits of the timer are the same, and the 10's digit of the goal post stars earned is the same as the two last digits of the timer, you get an extra life. Example: break the tape for 14 stars with 211 seconds remaining for an extra life, or 5 stars with 100 seconds remaining. =>Climb & Carry: With an item in your hands, stand alongside the vine you want to climb, as if you were about to scale it. Hold U and release Y to toss the thing high into the air, then quickly climb the vine while holding Y. When you run into the item as it falls, you should automatically catch and carry it as you continue climbing the vine. =>Shell Shock: Stand one block away from a block and kick a shell at it. The shell will bounce back and go right through you without causing you any harm. =>Yoshi Slide: You can slide uphill while riding Yoshi; just face a slope and press D+L or D+R (depending on where the slope is) to slide up it! =>Yoshi Evade: While riding Yoshi, you can avoid some attacks. If you see a giant Banzai Bill bullet flying one block above the ground, stand in its path and it will fly right through you! =>Replaying Castles: Just stand on top of the castle ruins and press [R]+[L]. =>Ultimate Life and Point Trick: Enter Forest of Illusion 1 and make your way to the midway point. Make sure you are wearing the cape. Proceed to the log pathway with Koopas and Wiggler caterpillars above the keyhole. Completely destroy the Koopas (I suggest smashing them with spin jumps), then... Hop on top of a yellow Wiggler. Bounce high in the air and float down, bouncing on top of another yellow Wiggler. Bounce high and float down, bouncing on the last yellow Wiggler. Now, float back to the first Wiggler. He will be yellow again; bounce and float from 1 to 2 to 3, then repeat. After several hops, you will earn extra lives... and then strange symbols will replace the 1up symbols. Soon each hop will yield tons of points, coins, and lives. You will easily max out your coin, point, and lives. If you touch the ground, however, you start the jump counter back at 0. A red Wiggler must wander off the screen to turn back to a yellow one. If all the Wigglers are red, just move to either the leftmost or rightmost one and bounce on top of it while the other two wander offscreen, then bounce back to them. =>99 Life Glitch: You need Yoshi and a Power-Up in your Item Box that you aren't already powered with. Enter an previously completed course, then ride up to a berry just above Yoshi's mouth. Press [SELECT] to drop the item from the Box then make Yoshi jump so that he gobbles the Berry and the Power at the same time. The game will freeze and the coin total will rapidly increase, netting you an 1-Up for every 100 coins. When you have 99 lives, press [START] [SELECT] to exit the course. =>Another Neat Life Method: In Vanilla Secret 2, work your way to the Mid-Point tape (for optimum lives, you may wish to use [START] [SELECT] to exit this level, then return with more time at the mid-point). Continue right, past the pipe, Note Blocks, Para-Bombs, etc. Hop past the chasm and ? block and continue towards the pit filled with Spinies. The second block in the row above the pit contains a P-Switch. Release the P-Switch and carry it all the way back to the Mid-Point and drop it to the right of the silver-grey pipe. Stomp the P-Switch and the RUN to the left, hopping onto the field above. Continue RUNNING all the way to the beginning of the field, grabbing the grey coins as you go. By the time the music ends, you should have earned about 50 lives =>Berries: If Yoshi eats 10 Red Berries, he will lay an egg containing a Super Mushroom. 2 Pink Berries will result in a yellow smiley face that tosses coins, while Green Berries will add 20 seconds to the timer. =>1-Up Blocks: In the five tiered 1-Up chambers, Mario can collect all five 1-Ups if he uses his cape. Spin jump and swipe the lower corner of each block with the cape. The first two blocks in each row yield coins, the third will yield a green 1-Up mushroom. =>Top Secret Area: Get the cape and go into the first Ghost House in Donut Plains. Run left and fly straight up the left side of the screen. Land on the platform and run to the right. Finish the level and a top secret area will appear above the Ghost House. =>Final Goalpost Bonus: When carrying an object through the final goalpost, it will transform into an power-up. Some objects always turn into the same items (Yoshi Babies and Keys = 1-Ups, P-Balloons give Feathers), but P-Switches and Shells give different power-ups depending on Mario's status: |Status| Item Box | Power-Up | |------|--------------|--------------| |Normal|Empty |Super Mushroom| |Normal|Super Mushroom| 1-Up | |Normal|Fire Flower |Super Mushroom| |Normal|Feather |Super Mushroom| |------|--------------|--------------| ______ |Super |Empty |Super Mushroom| / O \ |Super |Super Mushroom| 1-Up | /.o...o..\ |Super |Fire Flower |Super Mushroom| | ,, | |Super |Feather |Super Mushroom| |____| |------|--------------|--------------| |Fiery |Empty | Fire Flower | |Fiery |Super Mushroom| Fire Flower | |Fiery |Fire Flower | 1-Up | |Fiery |Feather | Fire Flower | |------|--------------|--------------| |Caped |Empty | Feather | |Caped |Super Mushroom| Feather | |Caped |Fire Flower | Feather | |Caped |Feather | 1-Up | |------|--------------|--------------|

Copyright 1994 - 2011 David Dayton
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