David's Nintendo Code Book

Title Index
System Index
How to read these codes

MEGA MAN 4 (nes)

checked-no |boss | code |weapon | |Toad |A2/5/6 B1 D1 E3|gun | |Bright |A1/3/5 B2 D1 E3|toad | |Pharaoh|A1/5 B4 C1 D1/3|bright | Balloon hidden in this stage. |Ring |A1 B4/6 C4 D1/3|pharaoh| |Dust |A1 B4/5 C6 D1/3|ring | |Skull |A1 B4/5 D2/3 F2|dust | |Dive |A1 B4/5 E2/6 F3|skull | Wire hidden in this stage. |Drill |A1/4 B5 E2 F1/3|drill | Moth-Ring, Base-Dust, WallWalker-Pharaoh, Dr. Cossack - Buster Met-Buster, Tank-Rings, Ship-Buster, Wily-Pharaoh =>Pharaoh Trick: Power up the Pharaoh shot, then let it hit something while it is above your head. Press [START], then return to the game and power up the shot again. As long as you do not fire, you will not lose any energy. =>Item Location: The Wire is in Dive Man's stage in the pit after the second whale. The Balloon is in Pharaoh Man's stage; rather than hopping down the first hole as normal, jump over it with the Rush Coil. =>Create-A-Password: Consult the following charts. "Both" means that both enemies in the chart have been killed. "Neither" means that neither enemy has been killed. |Dead Enemy |Ball| |Dead Enemy |Ball| |Dead Enemy |Ball| |Dead Enemy |Ball| |Bright Man | C2 | |Drill Man | C3 | |Ring Man | B6 | |Dive Man | E1 | |Toad Man | B1 | |Pharaoh Man| B4 | |Dust Man | C5 | |Skull Man | F2 | |Both | A1 | |Both | A4 | |Both | B5 | |Both | E2 | |Neither | A2 | |Neither | A3 | |Neither | A5 | |Neither | D1 | |Wire Adaptor | D4 | Finally, for the 6th Ball, count the total # of |Balloon Adaptor| D3 | items collected out of 10 possible (8 weapons, 2 |Wire & Balloon | F3 | adaptors), and enter the correct dot according to |Neither Adaptor| E3 | that number and the following data. If you've collected NO items (just started the game), enter a ball into space F5. 1=A6 2=B2 3=B3 4=C1 5=C4 6=C6 7=D2 8=E4 9=E6 10=F1. Sample Password: Bright, Ring, Dust, Dive Men killed & have Wire Adaptor. |C2 B5 E1 A3 D4 C4| or |A3 B5 C2/4 D4 E1|

Copyright 1994 - 2011 David Dayton
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