David's Nintendo Code Book

Title Index
System Index
How to read these codes

LOONEY TUNES B-BALL (snes)

checked-no =>Invisibility: Xx3 Turbo =>Earthquake: Ux3 Turbo =>X-Ray Vision: L L X =>Mayhem Mode: Bx5 X =>Space Ball: Ux3 D X =>Happy Face Score: U D L R X =>Speed Boost: Turbox3 hold Y press X =>Trust Me: Y X Y X Y X Turbo =>Here Boy: Circle clockwise, Turbo =>Robotron Mode: X X Y Y Turbo =>Dog Ball: Press Rx3 L L Turbo to turn Dog Ball on and off. Free. =>Short Fuse: Press D D X to give a lit bomb a short fuse. 5 cents. =>Add Time: Press U R D L Turbo to add time to the clock. 50 cents. =>Random Fuse: Press D D U X to give a lit bomb a random fuse. 5 cents. =>Goaltending: Press L L U U R R Turbo to remove toggle goaltending. Free. =>Longer Morph Time: Press U L U L U L X before changing. 50 Cents. =>Steal Ball: Press Turbo Y Turbo X to force your partnet to pass you the ball. 10 cents. =>Deactivate Code: Press [SELECT] to turn off the last code entered. =>Character Transformations: Each costs 5 cents. Enter the code while playing the game in order to temporarily transform into the respective character. Bugs |X Turbo X Turbo| Elmer |R R U U Turbo| Daffy |R R D X| Sylvester |Turbo Turbo Turbo X| Wile E. |X Turbo Turbo X| Marvin |L L R R X| =>Rename Wile E. Coyote: On the Vs. character select screen, flip Wile E. around several times and his name will become Dunkus Maximus.

Copyright 1994 - 2011 David Dayton
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