David's Nintendo Code Book
GOLDENEYE 007 (wii)
checked-no
=>Extras: Enter any of these codes in the Extras menu to enable the listed
option.
|<477MYFR13NDS4R3SP13S>| Big Heads
|Inv1s1bleEv3ryth1ng| Invisibility Option in splitscreen multiplayer
|NotIt!!!11| Tag Mode option in splitscreen multiplayer
=>Multiplayer Unlockables: As you progress through the experience levels in
multiplayer, you'll unlock upgrades and extras for the multiplayer mode.
Here is a list of what you'll earn when you reach each listed experience
level.
2 - Reflex Sight 28 - Mine Sweeper
3 - AK-47 29 - P90
4 - Snap Shot 30 - Team License to Kill mode
5 - MP5 31 - Beretta 93R
6 - Distraction (grenades) 32 - SPAS-12
7 - Remington 870 33 - ACOG Scope (snipe with normal weapons)
8 - Heavy Hitter (weapons do 35 - Remote Trigger Mine, Classic Conflict
more damage) Mode (battle as Bond villains)
9 - Dragunov SVD 36 - Light Footed (increased speed)
10 - P99 37 - SL8
11 - SCAR-H 38 - Thermal Scope
13 - High Cap Magazine 41 - G36
15 - Speed Loader 42 - Multi-Task (carry two primary weapons)
16 - MP7 45 - TDI Vector
17 - Bio Booster (more health) 47 - WA2000
18 - FN Police Shotgun 50 - Last Act of Defiance (drop a grenade
when you die)
19 - Timed Mines 51 - Colt Anaconda
20 - Silencer 52 - USAS-12, Polarized Contact Lenses
(immune to flash bang grenades)
21 - HK USP 53 - Proximity Mine
22 - Reactive Armour 54 - Grenade Launcher
23 - Laser Pointer 55 - AWM
25 - M16, License to Kill mode 56 - TAR-21
(high damage, no radar)
26 - Truvelo AV-400
Copyright 1994 - 2011 David Dayton
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