David's Nintendo Code Book

Title Index
System Index
How to read these codes

GAUNTLET LEGENDS (n64)

checked-no =>Infinite Time Stop/Shrink: Activate Time Stop or Enemy Shrink right before your character dies, so that the item is in use when the player dies. When you continue and enter a new level, you will find that the item is in permanent use in that level. Time Stop or Shrink will not be deactivated until you earn another of the item and enable it again. =>Extra Characters: Generally, snag 50 coins in the correct bonus stages to enable these bonus characters on the Player Select screen. * Minotaur: In the Mountain Cliff (level 3), go through the stage until you reach the final upper bridge. It should end with a choice of two paths. The left path leads to the bonus stage, the right to the normal exit. * Falconess: The bonus room is in the Castle Treasury (level 4). * Tigress: In the Town Poisonous Fields (level 1), go left and climb the hill. Press the switch and walk in the direction it is pointing to find the bonus room. * Jackal: In Frozen Plains Camp (level 2), find the bonus stage. * Sumner: Beat all the standard worlds, and the broken window will be repaired, leading to Skorne's Cathredral. Beat it (and Skorne) to open the door in the tower that leads to the Battle Field. Inside the Battle Field Trenches (level 1), you will find the bonus stage that allows you to enable Sumner. =>Legend Weapons: Each Legend Weapon is used automatically when the character holding it fights the appropriate boss. * Scimitar of Rasha: Found in The Mountain Caverns. The Scimitar damages the Chimera. * Ice Axe of Untar: Found in the Castle Treasury. Damages the Dragon. * Flame of Tarkana: In the Town Spire. Hurts the Yeti. * Marker's Javelin: Found in the Ice World Fissure. Damages the Plague. * Skorne's Weakness: Found in the Tower Battlefield's Towers. =>Second Skorne: Once you gather all 13 rune stones and complete all levels of the game, step into the completed rune stone circle and you will be sent to the underworld to fight the final Skorne. =>Permanent Anti-Death Halo: Kill the second Skorne and you will receive this item in your inventory. =>Overly Equipped: You must have already beaten the first Skorne and collected at least one piece of his armor. This trick only works with the Supershot, Thunderhammer, and any of Skorne's armor. Activate the Supershot, Thunderhammer, or one piece of Skorne's armor. Now, activate Skorne's helmet or acid gun. The weapon you activated first will be deactivated, but will still appear to be on your character's body. Repeat to "equip" your character with everything, even though he/she is only using the normal attacks. =>Free Rapid Fire: Walk up to an enemy and your player will begin attacking with hand to hand combat as long as you continue to walk into him. Right after you start to attack, hold Z. Turn around and start walking away. You should be walking very slowly and firing your projectile weapon very quickly - a free rapid fire weapon! It doesn't use magic or your turbo. =>Transform Death and Poison: If you know Death is hiding in a barrel or chest, toss a magic potion next to the container. If you hear Death scream, open the container up to find an item. Potions can also change poisoned apples into normal ones. =>Glitchy Names: Enter your name as "Sumner" or "Skorne" on the change name screen. You should hear a weird sound and the name will be changed into random text. =>Character Upgrades: At levels 10, 75, and 99, your character's weapon will change in appearance.

Copyright 1994 - 2011 David Dayton
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